Dual Wielding |
---|
Dual Wielding increases damage and dodgechance when dual-wielding one-handed weapons. |
+5% Damage and +1% Dodge Chance per point. |
Dual Wielding is acombatability in Divinity Orginal Sin 2. Dual Wielding increases damage and dodge chance when dual-wielding one-handed weapons.
Dual Wielding Notes
- The weapon equipped in the off-hand will always incur a -50% damage penalty.
- Works with wands as well as daggers, axes, maces and swords
- Warfare is usually a better investment in terms of raw damage increase as the damage calculation for it is a multiplicative percent, whilst Dual-Wielding's is additive.
Join the page discussionTired of anon posting? Register!
'); } if (ppp && window.innerWidth < 1000) { //document.write('\x3Cscript type="text/javascript" src="https://player.twitch.tv/js/embed/v1.js">\x3C/script>'); document.write('
'); }